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	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3895</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3895"/>
		<updated>2016-06-23T21:20:57Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gameplay for Unvanquished and its predecessors has and continues to evolve every release.  This page documents a gameplay guide both for new players and players of previous games (eg GPP Tremulous).&lt;br /&gt;
&lt;br /&gt;
=Gameplay Guide=&lt;br /&gt;
&lt;br /&gt;
== Building system ==&lt;br /&gt;
&lt;br /&gt;
Each team is given a set amount of structures and build points at the start of the match. These BP are used up to build more structures, and cannot be recovered once structures have been destroyed. Aliens must build [[Leech|leeches]] and humans must build [[Drill|drills]] to obtain more during the game.&lt;br /&gt;
&lt;br /&gt;
All alien structures except [[Egg|eggs]] and the [[Overmind]] need creep to survive. Creep is provided within a short distance of eggs and overminds. Buildings cannot be spawned outside of the creep and when their creep disappears they will cease to function and eventually die.&lt;br /&gt;
&lt;br /&gt;
The human [[reactor]] provides a high density of power near itself and a constant low density of power everywhere on the map. All structures consume power in an area &amp;amp;mdash observable by the coloured bar on them when wielding a [[Construction Kit|construction kit]]. Build [[Repeater|repeaters]] to supply more power to a local area.&lt;br /&gt;
&lt;br /&gt;
Returns from drills and leeches decrease over time.  It is very important to build some at the beginning of each match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Humans==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Don't run around alone. Unlike aliens, humans have little of chance escaping when they encounter and overwhelming force.&lt;br /&gt;
&lt;br /&gt;
* Buy armour before weapons. Most alien classes will kill unarmoured humans in a single hit.&lt;br /&gt;
&lt;br /&gt;
* Warn your team mates when you throw a grenade.&lt;br /&gt;
&lt;br /&gt;
* Do take part in rushes whenever they're called. Even if you die, it's likely that you'll accumulate some credits whenever team mates kill the thing you shot at. If nobody calls a rush, just follow someone around and shoot at what they shoot.&lt;br /&gt;
&lt;br /&gt;
* Don't use the Lucifer cannon, flame thrower, and pulse rifle to defend your base, you'll only end up hurting it.&lt;br /&gt;
&lt;br /&gt;
* Look around a lot, learn the map, play as aliens to learn all the small details, or just spectate some aliens for a while to learn all the alien hiding spots. &lt;br /&gt;
&lt;br /&gt;
* [[Radar]] is your friend.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Build turrets in such a way that they all support one another as much as possible. To this end, it is useful to build buildings that would block the turrets line of sight along walls, and especially in corners.&lt;br /&gt;
&lt;br /&gt;
* Try not to cluster your base. If you must cluster, as you often will, it is better to have a few small clusters than to have everything in your base clustered slightly. Marauders will take full advantage of this. Advanced dragoons can also hurt structures that are immediately adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
* Take an account of how many of each critical structure are needed. Usually you need two [[Telenode|telenodes]], but a third may be needed if your team is unusually large or feeding. You need one [[Armory|armoury]], but a second may be useful just in case the first is destroyed. Generally it is sufficient to have only one [[Medistation|medistation]] powered by the reactor. Further [[Medistation|medistations]] usually doesn't help as much as an extra turret. You also need the reactor itself, but that should be obvious by now.&lt;br /&gt;
&lt;br /&gt;
==Aliens==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Always bite the head, even as a [[Dretch|dretch]]. You can down an unarmoured human in two bites to their head.&lt;br /&gt;
&lt;br /&gt;
* Get used to wallwalking as a dretch, even if it feel disorienting. It can make you impossible to hit.&lt;br /&gt;
&lt;br /&gt;
* Do remember to use your mobility to your advantage. With the sole exception of the [[Granger|granger]], you will be able to outrun humans at any speed.&lt;br /&gt;
&lt;br /&gt;
* Don't simply walk on the ground if your form has other methods of movement. With everything from wall-walking to charging, aliens have a variety of ways to get across the map. These same movements also assist you with attacks, or may be attacks themselves.&lt;br /&gt;
&lt;br /&gt;
* You cannot change back to a previous form, as alien evolution only goes forward. Keep this in mind, as the next step in the evolutionary line may not necessarily fit your current situation.&lt;br /&gt;
&lt;br /&gt;
* A more expensive alien is not always best. Each alien is suited to different situations.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Move buildings off the ground as early as possible. [[Grenade|Grenades]] obliterate everything at human head height or below, but the damage done by [[Acid Tube|acid tubes]] is not noticeably affected when they are built high on doorways.&lt;br /&gt;
&lt;br /&gt;
* [[Trapper|Trappers]] are ineffective on the floor. They must be able to shoot and bind humans with their slow projectiles &amp;amp;mdash build them pointing at doors.&lt;br /&gt;
&lt;br /&gt;
* Forward [[Egg|eggs]] and [[Booster|boosters]] can be beneficial or simply feed the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't pile buildings, especially acid tubes, together. A single grenade will obliterate everything at once.&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3894</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3894"/>
		<updated>2016-06-23T21:20:30Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gameplay for Unvanquished and its predecessors has and continues to evolve every release.  This page documents a gameplay guide both for new players and players of previous games (eg GPP Tremulous).&lt;br /&gt;
&lt;br /&gt;
=Gameplay Guide=&lt;br /&gt;
&lt;br /&gt;
== Building system ==&lt;br /&gt;
&lt;br /&gt;
Each team is given a set amount of structures and build points at the start of the match. These BP are used up to build more structures, and cannot be recovered once structures have been destroyed. Aliens must build [[Leech|leeches]] and humans must build [[Drill|drills]] to obtain more during the game.&lt;br /&gt;
&lt;br /&gt;
All alien structures except [[Egg|eggs]] and the [[Overmind]] need creep to survive. Creep is provided within a short distance of eggs and overminds. Buildings cannot be spawned outside of the creep and when their creep disappears they will cease to function and eventually die.&lt;br /&gt;
&lt;br /&gt;
The human [[reactor]] provides a high density of power near itself and a constant low density of power everywhere on the map. All structures consume power in an area &amp;amp;mdash observable by the coloured bar on them when wielding the [[Construction Kit|construction kit]]. Build [[Repeater|repeaters]] to supply more power to a local area.&lt;br /&gt;
&lt;br /&gt;
Returns from drills and leeches decrease over time.  It is very important to build some at the beginning of each match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Humans==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Don't run around alone. Unlike aliens, humans have little of chance escaping when they encounter and overwhelming force.&lt;br /&gt;
&lt;br /&gt;
* Buy armour before weapons. Most alien classes will kill unarmoured humans in a single hit.&lt;br /&gt;
&lt;br /&gt;
* Warn your team mates when you throw a grenade.&lt;br /&gt;
&lt;br /&gt;
* Do take part in rushes whenever they're called. Even if you die, it's likely that you'll accumulate some credits whenever team mates kill the thing you shot at. If nobody calls a rush, just follow someone around and shoot at what they shoot.&lt;br /&gt;
&lt;br /&gt;
* Don't use the Lucifer cannon, flame thrower, and pulse rifle to defend your base, you'll only end up hurting it.&lt;br /&gt;
&lt;br /&gt;
* Look around a lot, learn the map, play as aliens to learn all the small details, or just spectate some aliens for a while to learn all the alien hiding spots. &lt;br /&gt;
&lt;br /&gt;
* [[Radar]] is your friend.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Build turrets in such a way that they all support one another as much as possible. To this end, it is useful to build buildings that would block the turrets line of sight along walls, and especially in corners.&lt;br /&gt;
&lt;br /&gt;
* Try not to cluster your base. If you must cluster, as you often will, it is better to have a few small clusters than to have everything in your base clustered slightly. Marauders will take full advantage of this. Advanced dragoons can also hurt structures that are immediately adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
* Take an account of how many of each critical structure are needed. Usually you need two [[Telenode|telenodes]], but a third may be needed if your team is unusually large or feeding. You need one [[Armory|armoury]], but a second may be useful just in case the first is destroyed. Generally it is sufficient to have only one [[Medistation|medistation]] powered by the reactor. Further [[Medistation|medistations]] usually doesn't help as much as an extra turret. You also need the reactor itself, but that should be obvious by now.&lt;br /&gt;
&lt;br /&gt;
==Aliens==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Always bite the head, even as a [[Dretch|dretch]]. You can down an unarmoured human in two bites to their head.&lt;br /&gt;
&lt;br /&gt;
* Get used to wallwalking as a dretch, even if it feel disorienting. It can make you impossible to hit.&lt;br /&gt;
&lt;br /&gt;
* Do remember to use your mobility to your advantage. With the sole exception of the [[Granger|granger]], you will be able to outrun humans at any speed.&lt;br /&gt;
&lt;br /&gt;
* Don't simply walk on the ground if your form has other methods of movement. With everything from wall-walking to charging, aliens have a variety of ways to get across the map. These same movements also assist you with attacks, or may be attacks themselves.&lt;br /&gt;
&lt;br /&gt;
* You cannot change back to a previous form, as alien evolution only goes forward. Keep this in mind, as the next step in the evolutionary line may not necessarily fit your current situation.&lt;br /&gt;
&lt;br /&gt;
* A more expensive alien is not always best. Each alien is suited to different situations.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Move buildings off the ground as early as possible. [[Grenade|Grenades]] obliterate everything at human head height or below, but the damage done by [[Acid Tube|acid tubes]] is not noticeably affected when they are built high on doorways.&lt;br /&gt;
&lt;br /&gt;
* [[Trapper|Trappers]] are ineffective on the floor. They must be able to shoot and bind humans with their slow projectiles &amp;amp;mdash build them pointing at doors.&lt;br /&gt;
&lt;br /&gt;
* Forward [[Egg|eggs]] and [[Booster|boosters]] can be beneficial or simply feed the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't pile buildings, especially acid tubes, together. A single grenade will obliterate everything at once.&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3893</id>
		<title>Gameplay</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Gameplay&amp;diff=3893"/>
		<updated>2016-06-23T21:20:09Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: Cleaned up the gameplay guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gameplay for Unvanquished and its predecessors has and continues to evolve every release.  This page documents a gameplay guide both for new players and players of previous games (eg GPP Tremulous).&lt;br /&gt;
&lt;br /&gt;
=Gameplay Guide=&lt;br /&gt;
&lt;br /&gt;
== Building system ==&lt;br /&gt;
&lt;br /&gt;
Each team is given a set amount of structures and build points at the start of the match. These BP are used up to build more structures, and cannot be recovered once structures have been destroyed. Aliens must build [[Leech|leeches]] and humans must build [[Drill|drills]] to obtain more during the game.&lt;br /&gt;
&lt;br /&gt;
All alien structures except [[Egg|eggs]] and the [[Overmind]] need creep to survive. Creep is provided within a short distance of eggs and overminds. Buildings cannot be spawned outside of the creep and when their creep disappears they will cease to function and eventually die.&lt;br /&gt;
&lt;br /&gt;
The human [[reactor]] provides a high density of power near itself and a constant low density of power everywhere on the map. All structures consume power in an area &amp;amp;mdash observable by the coloured bar on them when wielding the [[Construction Kit|construction kit]]. Build [[Repeater|repeaters]] to supply more power to a local area.&lt;br /&gt;
&lt;br /&gt;
Returns from drills and leeches decrease over time.  It is very important to build some at the beginning of each match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Humans==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Don't run around alone. Unlike aliens, humans have little chance escaping when they encounter and overwhelming force.&lt;br /&gt;
&lt;br /&gt;
* Buy armour before weapons. Most alien classes will kill unarmoured humans in a single hit.&lt;br /&gt;
&lt;br /&gt;
* Warn your team mates when you throw a grenade.&lt;br /&gt;
&lt;br /&gt;
* Do take part in rushes whenever they're called. Even if you die, it's likely that you'll accumulate some credits whenever team mates kill the thing you shot at. If nobody calls a rush, just follow someone around and shoot at what they shoot.&lt;br /&gt;
&lt;br /&gt;
* Don't use the Lucifer cannon, flame thrower, and pulse rifle to defend your base, you'll only end up hurting it.&lt;br /&gt;
&lt;br /&gt;
* Look around a lot, learn the map, play as aliens to learn all the small details, or just spectate some aliens for a while to learn all the alien hiding spots. &lt;br /&gt;
&lt;br /&gt;
* [[Radar]] is your friend.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Build turrets in such a way that they all support one another as much as possible. To this end, it is useful to build buildings that would block the turrets line of sight along walls, and especially in corners.&lt;br /&gt;
&lt;br /&gt;
* Try not to cluster your base. If you must cluster, as you often will, it is better to have a few small clusters than to have everything in your base clustered slightly. Marauders will take full advantage of this. Advanced dragoons can also hurt structures that are immediately adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
* Take an account of how many of each critical structure are needed. Usually you need two [[Telenode|telenodes]], but a third may be needed if your team is unusually large or feeding. You need one [[Armory|armoury]], but a second may be useful just in case the first is destroyed. Generally it is sufficient to have only one [[Medistation|medistation]] powered by the reactor. Further [[Medistation|medistations]] usually doesn't help as much as an extra turret. You also need the reactor itself, but that should be obvious by now.&lt;br /&gt;
&lt;br /&gt;
==Aliens==&lt;br /&gt;
&lt;br /&gt;
===General Tips===&lt;br /&gt;
&lt;br /&gt;
* Always bite the head, even as a [[Dretch|dretch]]. You can down an unarmoured human in two bites to their head.&lt;br /&gt;
&lt;br /&gt;
* Get used to wallwalking as a dretch, even if it feel disorienting. It can make you impossible to hit.&lt;br /&gt;
&lt;br /&gt;
* Do remember to use your mobility to your advantage. With the sole exception of the [[Granger|granger]], you will be able to outrun humans at any speed.&lt;br /&gt;
&lt;br /&gt;
* Don't simply walk on the ground if your form has other methods of movement. With everything from wall-walking to charging, aliens have a variety of ways to get across the map. These same movements also assist you with attacks, or may be attacks themselves.&lt;br /&gt;
&lt;br /&gt;
* You cannot change back to a previous form, as alien evolution only goes forward. Keep this in mind, as the next step in the evolutionary line may not necessarily fit your current situation.&lt;br /&gt;
&lt;br /&gt;
* A more expensive alien is not always best. Each alien is suited to different situations.&lt;br /&gt;
&lt;br /&gt;
===Building===&lt;br /&gt;
&lt;br /&gt;
* Move buildings off the ground as early as possible. [[Grenade|Grenades]] obliterate everything at human head height or below, but the damage done by [[Acid Tube|acid tubes]] is not noticeably affected when they are built high on doorways.&lt;br /&gt;
&lt;br /&gt;
* [[Trapper|Trappers]] are ineffective on the floor. They must be able to shoot and bind humans with their slow projectiles &amp;amp;mdash build them pointing at doors.&lt;br /&gt;
&lt;br /&gt;
* Forward [[Egg|eggs]] and [[Booster|boosters]] can be beneficial or simply feed the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't pile buildings, especially acid tubes, together. A single grenade will obliterate everything at once.&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Main_Page_Sandbox&amp;diff=3892</id>
		<title>Main Page Sandbox</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Main_Page_Sandbox&amp;diff=3892"/>
		<updated>2016-06-23T20:53:29Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: Created page with &amp;quot; * If you need help with anything, jump onto the IRC or the [https://www.unvanquished.net/forum forums].  * Build the wiki!  Contribute guides, information, corrections an...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
* If you need help with anything, jump onto the [[IRC]] or the [https://www.unvanquished.net/forum forums]. &lt;br /&gt;
* Build the wiki!  Contribute guides, information, corrections and improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainPageNewBox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; [[Common]] &amp;lt;/h2&amp;gt; &lt;br /&gt;
* Installation&lt;br /&gt;
* Configuration&lt;br /&gt;
* Bug-reporting&lt;br /&gt;
* Weekly gaming events&lt;br /&gt;
* Getting help&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainPageNewBox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; [[Coding]] &amp;lt;/h2&amp;gt;&lt;br /&gt;
* Source code&lt;br /&gt;
** Getting the source&lt;br /&gt;
** Compiling from source&lt;br /&gt;
* Guides&lt;br /&gt;
** How to contribute&lt;br /&gt;
** Coding conventions&lt;br /&gt;
* Reference materials&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainPageNewBox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; [[Making and modding]] &amp;lt;/h2&amp;gt;&lt;br /&gt;
* Mapping&lt;br /&gt;
* Sound and music&lt;br /&gt;
* Modelling&lt;br /&gt;
* Texturing&lt;br /&gt;
* Translation&lt;br /&gt;
* Gameplay modification&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainPageNewBox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; [[Projects|Tools and projects]] &amp;lt;/h2&amp;gt;&lt;br /&gt;
* Unv. specific tools&lt;br /&gt;
* Stikked&lt;br /&gt;
* Wiki project&lt;br /&gt;
* Unv. around the web&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mainPageNewBox&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt; [[Lore]] &amp;lt;/h2&amp;gt;&lt;br /&gt;
* Weapons, buildings, alien classes&lt;br /&gt;
* Guides and tactics&lt;br /&gt;
* User-contributed stories&lt;br /&gt;
* History&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;{{NUMBEROFEDITS}} edits to {{NUMBEROFPAGES}} pages with {{NUMBEROFFILES}} uploaded files&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;height: 150px; width: 100%; overflow:hidden; align:centre;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Dir inpackage.png|x150px]][[File:Egg concept.png|x150px]] [[File:Om concept.png|x150px]] [[File:Librocket test custom menuscreen.png|x150px]] [[File:Netrad common.png|x150px]] [[File:Colourgrade_2.png|x150px]] [[File:Parpax upper.png|x150px]] [[File:Niveus brushesSelected.jpeg|x150px]] [[File:Mgturret render 300x240.png|x150px]] [[File:Barricade.png|x150px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__  &amp;lt;!-- Disable table of contents.  See https://www.mediawiki.org/wiki/Help:Magic_words --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Las_Gun&amp;diff=3891</id>
		<title>Las Gun</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Las_Gun&amp;diff=3891"/>
		<updated>2016-06-23T20:49:09Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Las Gun | image = Lasgun.jpg | caption = Sanest of them all.}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 250 credits }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value = 200 }}&lt;br /&gt;
{{InfoRow | caption = Reload Time | value = 2 seconds }}&lt;br /&gt;
{{InfoRow | caption = Energy Weapon | value = Yes }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 9 }}&lt;br /&gt;
{{InfoRow | caption = Damage Per Second | value = 45 }}&lt;br /&gt;
{{InfoRow | caption = Damage Per Magazine | value = 1800 }}&lt;br /&gt;
{{InfoRow | caption = Fire Rate | value = 5 per second }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
The first energy weapon available. It functions much like a vastly improved rifle, at the cost of a decline in the rate of fire.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Use this against alien bases. It's great! Park yourself in a corner where you aren't being acid tubed, and fire away at eggs while your teammates shoot at other things.&lt;br /&gt;
&lt;br /&gt;
* Don't be afraid to duel with it, as long as you're good at keeping range. You don't need to make up for accuracy with this weapon, so it works fine at any range. Keep circling and firing until they're dead.&lt;br /&gt;
&lt;br /&gt;
* Use this in groups, much like the rifle. It'll make up for your lower firing rate, and the constant shooting will scare most aliens off.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Fulfilling a similar role to the more common rifle, the lasgun possesses several advantages of its own. Unlike its bullet-churning cousin, the weapon possesses a single large power cell, eliminating the need to reload and allowing its user to keep a constant rate of fire for as long as the cell is charged and the trigger is held. Each “shot” is a pinpoint accurate, coherent burst of high frequency electromagnetic radiation, invisible to human eyes but readily felt as a sudden shock of intense heat that burns flesh with ease. The amplifier must be cooled down between shots, and while this is accomplished in a fraction of a second, there is still an easily noticed delay in comparison to the rifle.&lt;br /&gt;
&lt;br /&gt;
Although superior to the rifle in most regards, the lasgun’s components are far more expensive to manufacture, and thus it is typically entrusted to soldiers that show some degree of marksmanship and survivability above that of a new recruit. It may be connected to a battery pack, providing even more energy to the power cell. Although eclipsed by the other energy weapons in terms of damage output, it is highly regarded as the most efficient weapon in the human arsenal.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Drill&amp;diff=3890</id>
		<title>Drill</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Drill&amp;diff=3890"/>
		<updated>2016-06-23T20:48:20Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Drill | image = Drill.png | caption = Why hasn't the floor collapsed yet?}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 4 material }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Health | value = 200 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 10 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Drills the ground for materials.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Spread them apart for maximum mining efficiency. Keep in mind that two drills right next to each other will mine out less material than a single drill.&lt;br /&gt;
&lt;br /&gt;
* Defend your drills well. If a drill is destroyed, you'll lose a portion of your stored material.&lt;br /&gt;
&lt;br /&gt;
* If you feel a forward base with a drill in it isn't going to last for much longer, deconstruct the drill to prevent the loss of material.&lt;br /&gt;
&lt;br /&gt;
* Drills mine out less and less material as the game progresses. Build them as early as possible.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Drill&amp;diff=3889</id>
		<title>Drill</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Drill&amp;diff=3889"/>
		<updated>2016-06-23T20:48:01Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Drill | image = Drill.png | caption = Why hasn't the floor collapsed yet?}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 4 material }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Health | value = 200 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 10 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Drills the ground for materials.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* Spread them apart for maximum drilling efficiency. Keep in mind that two drills right next to each other will mine out less material than a single drill.&lt;br /&gt;
&lt;br /&gt;
* Defend your drills well. If a drill is destroyed, you'll lose a portion of your stored material.&lt;br /&gt;
&lt;br /&gt;
* If you feel a forward base with a drill in it isn't going to last for much longer, deconstruct the drill to prevent the loss of material.&lt;br /&gt;
&lt;br /&gt;
* Drills mine out less and less material as the game progresses. Build them as early as possible.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Blaster&amp;diff=3888</id>
		<title>Blaster</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Blaster&amp;diff=3888"/>
		<updated>2016-06-23T20:45:41Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Blaster | image = Blaster.jpg | caption = The last resort.}}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = Always at hand }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value =  	∞  }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 10 (17 per second) }}&lt;br /&gt;
{{InfoRow | caption = Delay Between Shots | value = 0.6 seconds }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
This is the one gun that everyone starts with, and will always have, regardless of whether you're building or shooting. It has pitiful firepower, but exchanges this for the ability to fire forever. Definitely not recommended for firefights, unless you're desperate or really want to humiliate someone.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* This is a weapon of the last resort. Don't use it if you still have some ammo in your primary weapon.&lt;br /&gt;
&lt;br /&gt;
* Use this for duelling friend grangers. It's not fair any other way.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A common sight among all members of the human military, from combat engineers to high-ranking officers, the single-shot blaster pistol is typically drawn from its holster in only in the most dire of circumstances. When power fails and the more potent weapons run out of ammunition, the blaster is always present for one last heroic charge or final stand. While the survival rate against multiple opponents is abysmally low, the possibility of taking out at least one injured alien with a few well-aimed shots is more than enough to justify continued production of the dirt-cheap weapon.&lt;br /&gt;
&lt;br /&gt;
Each blaster draws power from multiple sources, ensuring that it can operate in a variety of environments. To recharge its internal battery, the pistol can absorb faint emissions of energy from a distant reactor, solar power from sunlight, and even thermal energy from open flame. Between shots, the battery charges a multitude of capacitors along the barrel of the gun, which release a short burst of energy after the trigger is pulled. Although each shot is potent in comparison to bullets, the recharging takes far too long to be useful in combat, and the energy burst travels too slowly to be accurate against quickly moving targets at anything more than point blank range. Even so, it is still considered better than nothing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Blaster&amp;diff=3887</id>
		<title>Blaster</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Blaster&amp;diff=3887"/>
		<updated>2016-06-23T20:45:32Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Blaster | image = Blaster.jpg | caption = The last resort.}}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = Always at hand }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value =  	∞  }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 10 (17 per second) }}&lt;br /&gt;
{{InfoRow | caption = Delay Between Shots | value = 0.6 seconds }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
This is the one gun that everyone starts with, and will always have, regardless of whether you're building or shooting. It has pitiful firepower, but exchanges this for the ability to fire forever. Definitely not recommended for firefights, unless you're desperate or really want to humiliate someone.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* This is a weapon of the last resort. Don't use it if you still have some ammo in your primary weapon.&lt;br /&gt;
&lt;br /&gt;
* Use this for dueling friend grangers. It's not fair any other way.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
A common sight among all members of the human military, from combat engineers to high-ranking officers, the single-shot blaster pistol is typically drawn from its holster in only in the most dire of circumstances. When power fails and the more potent weapons run out of ammunition, the blaster is always present for one last heroic charge or final stand. While the survival rate against multiple opponents is abysmally low, the possibility of taking out at least one injured alien with a few well-aimed shots is more than enough to justify continued production of the dirt-cheap weapon.&lt;br /&gt;
&lt;br /&gt;
Each blaster draws power from multiple sources, ensuring that it can operate in a variety of environments. To recharge its internal battery, the pistol can absorb faint emissions of energy from a distant reactor, solar power from sunlight, and even thermal energy from open flame. Between shots, the battery charges a multitude of capacitors along the barrel of the gun, which release a short burst of energy after the trigger is pulled. Although each shot is potent in comparison to bullets, the recharging takes far too long to be useful in combat, and the energy burst travels too slowly to be accurate against quickly moving targets at anything more than point blank range. Even so, it is still considered better than nothing.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Medistation&amp;diff=3886</id>
		<title>Medistation</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Medistation&amp;diff=3886"/>
		<updated>2016-06-23T20:45:14Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Armory | image = Medistation v28.png | caption = Clean, green, injection machine!}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 8 material }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Health | value = 190 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 10 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Heals the human standing on it. Issues a medkit when the healing is complete.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* A medistation can only serve one human at a time. Build more if this becomes a problem.&lt;br /&gt;
&lt;br /&gt;
* If you haven't used your medkit, use it before stepping on a medistation. This way you will get your health back much more quickly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Medistation&amp;diff=3885</id>
		<title>Medistation</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Medistation&amp;diff=3885"/>
		<updated>2016-06-23T20:44:38Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Armory | image = Medistation v28.png | caption = Clean, green, injection machine!}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 8 material }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Health | value = 190 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 10 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Heals the human standing on it. Issues a medkit when the healing is complete.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
&lt;br /&gt;
* A medistation can only serve one human at a time. Build more if this becomes a problem.&lt;br /&gt;
&lt;br /&gt;
* If your have a medkit left, use it before stepping on a medistation, this way you will get your health back much faster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Armory&amp;diff=3884</id>
		<title>Armory</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Armory&amp;diff=3884"/>
		<updated>2016-06-23T20:44:02Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Armory | image = Armory.jpg | caption = Just like App Store!}}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 10 material }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = - }}&lt;br /&gt;
{{InfoRow | caption = Health | value = 420 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 10 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Allows for humans to purchase and sell equipment. Ammunition can be refilled for free, as well.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Multiple humans can use a single armory at the same time, so there's usually no need for more than one in the main encampment and one in each forward base.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Reactor&amp;diff=3883</id>
		<title>Reactor</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Reactor&amp;diff=3883"/>
		<updated>2016-06-23T20:42:37Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Reactor | image = Reactor v28.png | caption = Hummmm hummm *bzzt*!}}&lt;br /&gt;
{{InfoRow | caption = Health | value = 930 }}&lt;br /&gt;
{{InfoRow | caption = Build Time | value = 20 seconds }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
Generates a lot of power in its immediate vicinity while also delivering a small amount of power across the whole map, allowing humans to establish forward bases more safely. It is capable of attacking aliens that are too close to it, but with its limited range it is nothing to count on.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* You can recharge your energy weapons at the reactor.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3882</id>
		<title>Lucifer Cannon</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3882"/>
		<updated>2016-06-23T20:41:51Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Lucifer Cannon | image = Lucifer Cannon.png | caption = No safety whatsoever. Your typical &amp;quot;open&amp;quot; source. }}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 600 credits }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = 5 }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value = 100 }}&lt;br /&gt;
{{InfoRow | caption = Energy Weapon | value = Yes }}&lt;br /&gt;
{{InfoBoxSection | name = Primary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = Up to 10 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = Up to 265 }}&lt;br /&gt;
{{InfoRow | caption = Damage Per Second | value = Up to 75 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 3 seconds }}&lt;br /&gt;
{{InfoRow | caption = Repeat Delay | value = 0.5 seconds }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Large }}&lt;br /&gt;
{{InfoBoxSection | name = Secondary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = 1 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 30 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 1 second }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Small }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
The Lucifer cannon, known affectionately as the Luci, is the most powerful weapon in the human arsenal. It is capable of killing any alien or alien structure in a single shot, except for the [[Tyrant]] and the [[Overmind]]. Be aware that if charged for too long, the plasma blast will leave the barrel spontaneously and explode right in front of it, damaging the user. Fortunately, the weapon gives off a loud warning signal just before that's about to happen.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Lead your shots, as the plasma blasts travel quite slowly. Unless they are walking straight towards you, shoot where you think they will be next.&lt;br /&gt;
&lt;br /&gt;
* Think before you shoot. The last thing you want to do is to kill a team mate instead of the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't use it to defend your base, especially against fast aliens. The missed shots and the splash damage will severely damage your own structures.&lt;br /&gt;
&lt;br /&gt;
* Use it against alien bases. It can destroy any alien structure in one shot except for the [[Overmind]].&lt;br /&gt;
&lt;br /&gt;
* Use it to keep dretches and other lower level aliens at a manageable distance.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Developed by satanic scientists, the Lucifer Cannon was once known as Lucifer's hand. Nobody could resist her power, thus causing a quarrel among the scientists. As soon as they vanished and nobody could perfect her, an arms dealer laid their hands on her blueprint. Step by step they tried to recreate the power of hers, in order to dominate the world. Nobody was able to manufacture a weapon as beautiful and deadly, so they began selling her to the military. Now being issued to the soldiers that have earned her power, she is capable of destroying bases within a matter of seconds. Nobody dares to stand in her path, but many choose to abuse her power and either overcharge or use her abilities too often, usually causing death of enemy and friend alike.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3881</id>
		<title>Lucifer Cannon</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3881"/>
		<updated>2016-06-23T20:41:24Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Lucifer Cannon | image = Lucifer Cannon.png | caption = No safety whatsoever. Your typical &amp;quot;open&amp;quot; source. }}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 600 credits }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = 5 }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value = 100 }}&lt;br /&gt;
{{InfoRow | caption = Energy Weapon | value = Yes }}&lt;br /&gt;
{{InfoBoxSection | name = Primary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = Up to 10 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = Up to 265 }}&lt;br /&gt;
{{InfoRow | caption = Damage Per Second | value = Up to 75 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 3 seconds }}&lt;br /&gt;
{{InfoRow | caption = Repeat Delay | value = 0.5 seconds }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Large }}&lt;br /&gt;
{{InfoBoxSection | name = Secondary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = 1 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 30 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 1 second }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Small }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
The Lucifer cannon, known affectionately as the Luci, is the most powerful weapon in the human arsenal. It is capable of killing any alien or alien structure in a single shot, except for the [[Tyrant]] and the [[Overmind]]. Be aware that if charged for too long, the plasma blast will leave the barrel spontaneously and explode right in front of it, damaging the user. Fortunately, the weapon gives off a loud warning signal just before that's about to happen.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Lead your shots, as the plasma blasts travel quite slowly. Unless they are walking straight towards you, shoot where you think they will be next.&lt;br /&gt;
&lt;br /&gt;
* Think before you shoot. The last thing you want to do is to kill your team mate instead of the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't use it to defend your base, especially against fast aliens. The missed shots and the splash damage will severely damage your own structures.&lt;br /&gt;
&lt;br /&gt;
* Use it against alien bases. It can destroy any alien structure in one shot except for the [[Overmind]].&lt;br /&gt;
&lt;br /&gt;
* Use it to keep dretches and other lower level aliens at a manageable distance.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Developed by satanic scientists, the Lucifer Cannon was once known as Lucifer's hand. Nobody could resist her power, thus causing a quarrel among the scientists. As soon as they vanished and nobody could perfect her, an arms dealer laid their hands on her blueprint. Step by step they tried to recreate the power of hers, in order to dominate the world. Nobody was able to manufacture a weapon as beautiful and deadly, so they began selling her to the military. Now being issued to the soldiers that have earned her power, she is capable of destroying bases within a matter of seconds. Nobody dares to stand in her path, but many choose to abuse her power and either overcharge or use her abilities too often, usually causing death of enemy and friend alike.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3880</id>
		<title>Lucifer Cannon</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Lucifer_Cannon&amp;diff=3880"/>
		<updated>2016-06-23T20:40:53Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Lucifer Cannon | image = Lucifer Cannon.png | caption = No safety whatsoever. Your typical &amp;quot;open&amp;quot; source. }}&lt;br /&gt;
{{InfoRow | caption = Cost | value = 600 credits }}&lt;br /&gt;
{{InfoRow | caption = Unlock | value = 5 }}&lt;br /&gt;
{{InfoRow | caption = Ammo | value = 100 }}&lt;br /&gt;
{{InfoRow | caption = Energy Weapon | value = Yes }}&lt;br /&gt;
{{InfoBoxSection | name = Primary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = Up to 10 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = Up to 265 }}&lt;br /&gt;
{{InfoRow | caption = Damage Per Second | value = Up to 75 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 3 seconds }}&lt;br /&gt;
{{InfoRow | caption = Repeat Delay | value = 0.5 seconds }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Large }}&lt;br /&gt;
{{InfoBoxSection | name = Secondary Attack }}&lt;br /&gt;
{{InfoRow | caption = Ammo Cost | value = 1 }}&lt;br /&gt;
{{InfoRow | caption = Damage | value = 30 }}&lt;br /&gt;
{{InfoRow | caption = Charge Time | value = 1 second }}&lt;br /&gt;
{{InfoRow | caption = Projectile Speed | value = Slow }}&lt;br /&gt;
{{InfoRow | caption = Splash Radius | value = Small }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
The Lucifer cannon, known affectionately as the Luci, is the most powerful weapon in the human arsenal. It is capable of killing any alien or alien structure in a single shot, except for the [[Tyrant]] and the [[Overmind]]. Be aware that if charged for too long, the plasma blast will leave the barrel spontaneously and explode right in front of it, damaging the user. Fortunately, the weapon gives off a loud warning signal just before that's about to happen.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Lead your shots, as the plasma blasts travel quite slowly. Unless they are walking straight towards you, shoot where you think they will be next.&lt;br /&gt;
&lt;br /&gt;
* Think before you shoot. This goes for any weapon, but it's especially true for the most powerful one in the game. The last thing you want to do is to kill your team mate instead of the enemy.&lt;br /&gt;
&lt;br /&gt;
* Don't use it to defend your base, especially against fast aliens. The missed shots and the splash damage will severely damage your own structures.&lt;br /&gt;
&lt;br /&gt;
* Use it against alien bases. It can destroy any alien structure in one shot except for the [[Overmind]].&lt;br /&gt;
&lt;br /&gt;
* Use it to keep dretches and other lower level aliens at a manageable distance.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Developed by satanic scientists, the Lucifer Cannon was once known as Lucifer's hand. Nobody could resist her power, thus causing a quarrel among the scientists. As soon as they vanished and nobody could perfect her, an arms dealer laid their hands on her blueprint. Step by step they tried to recreate the power of hers, in order to dominate the world. Nobody was able to manufacture a weapon as beautiful and deadly, so they began selling her to the military. Now being issued to the soldiers that have earned her power, she is capable of destroying bases within a matter of seconds. Nobody dares to stand in her path, but many choose to abuse her power and either overcharge or use her abilities too often, usually causing death of enemy and friend alike.&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3879</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3879"/>
		<updated>2016-06-22T19:58:43Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #666 !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 5px 10px 10px 10px; border: none !important;&amp;quot; | &amp;lt;div style=&amp;quot;display: inline-block; border: 2px solid #2D2D2D;&amp;quot;&amp;gt;[[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3878</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3878"/>
		<updated>2016-06-22T19:57:45Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #666 !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 5px 10px 10px 10px; border: none !important;&amp;quot; | &amp;lt;div style=&amp;quot;display: inline-block; box-shadow: 0 1px 3px #222;&amp;quot;&amp;gt;[[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3877</id>
		<title>Template:InfoRow</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3877"/>
		<updated>2016-06-22T19:53:38Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- {{#if: {{{value|}}} | | style=&amp;quot;display:none;&amp;quot; }}&lt;br /&gt;
| style=&amp;quot;padding: 4px 6px 4px 6px; text-align: right; border: none !important; color: #777; width: 50%; font-size: 90%;&amp;quot; | {{{caption}}}&lt;br /&gt;
| style=&amp;quot;padding: 4px 6px 4px 6px; text-align: left; border: none !important; color: #AAA; width: 50%;&amp;quot; | {{{value}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3876</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3876"/>
		<updated>2016-06-22T19:53:07Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #333; font-size: 90%; text-align: center; padding: 5px; margin: 10px 0 10px 0;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3875</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3875"/>
		<updated>2016-06-22T19:52:37Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #333; text-align: center; padding: 5px; margin: 10px 0 10px 0;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3874</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3874"/>
		<updated>2016-06-22T19:51:41Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #666 !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 5px 10px 10px 10px; border: none !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3873</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3873"/>
		<updated>2016-06-22T19:50:18Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #666 !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3E3E3E !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3E3E3E !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3E3E3E !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #666 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3872</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3872"/>
		<updated>2016-06-22T19:48:46Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #333; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #666; border-top: 1px solid #666;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3871</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3871"/>
		<updated>2016-06-22T19:47:41Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #2E2E2E; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #666; border-top: 1px solid #666;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3870</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3870"/>
		<updated>2016-06-22T19:47:30Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #666 !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #666 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3869</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3869"/>
		<updated>2016-06-22T19:46:41Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #2E2E2E; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #aaa; border-top: 1px solid #aaa;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3868</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3868"/>
		<updated>2016-06-22T19:46:30Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #aaa !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #aaa !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3867</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3867"/>
		<updated>2016-06-22T19:46:18Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #aaa !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #222 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3866</id>
		<title>Humans</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3866"/>
		<updated>2016-06-22T15:35:16Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Human | image = Human standing.jpeg | caption = A fearless clone trooper.}}&lt;br /&gt;
{{InfoRow | caption = Health | value = 100 }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Go out in groups. Unlike aliens, humans have little chance of escaping if they meet an overwhelming force outside their base.&lt;br /&gt;
&lt;br /&gt;
* If you have enough credits, buy at least a [[Light Armour|light armour]]. With it you can't be killed in a single hit, except by a [[tyrant]].&lt;br /&gt;
&lt;br /&gt;
* Energy weapons ([[Las Gun|lasgun]], [[Pulse Rifle|pulse rifle]], [[Lucifer Cannon|Lucifer cannon]]) can be recharged at [[Repeater|repeaters]] and the [[reactor]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Ammo&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| ∞&lt;br /&gt;
| 10 per second&lt;br /&gt;
|-&lt;br /&gt;
| [[Construction Kit]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| -&lt;br /&gt;
| Used to build structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[SMG]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 30/6&lt;br /&gt;
| 62.5 per second, 150 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun]]&lt;br /&gt;
| -&lt;br /&gt;
| 150&lt;br /&gt;
| 8/3&lt;br /&gt;
| 55 per second, 440 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Las Gun]]&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| 200&lt;br /&gt;
| 45 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Driver]]&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 6/4&lt;br /&gt;
| 40 per second, 240 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaingun]]&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 68 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pain Saw]]&lt;br /&gt;
| -&lt;br /&gt;
| 100&lt;br /&gt;
| ∞&lt;br /&gt;
| 147 per second.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flame Thrower]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 300&lt;br /&gt;
| 140 per second, 4200 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Rifle]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 50/5&lt;br /&gt;
| 90 per second, 450 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucifer Cannon]]&lt;br /&gt;
| 5&lt;br /&gt;
| 600&lt;br /&gt;
| 100&lt;br /&gt;
| Up to 265 per shot, 88 per second, 2650 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! % of base damage (head/back/front/legs)&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 150/100/100/60&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| 200&lt;br /&gt;
| 80/50/35/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]]&lt;br /&gt;
| 3&lt;br /&gt;
| 300&lt;br /&gt;
| 60/35/30/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlesuit]]&lt;br /&gt;
| 5&lt;br /&gt;
| 400&lt;br /&gt;
| 40/20/20/15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backpacks==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| [[Radar]] &lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| Detects nearby aliens and their structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Jetpack|Jet Pack]]&lt;br /&gt;
| 2&lt;br /&gt;
| 120&lt;br /&gt;
| Allows the user to fly for short periods of time.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Firebomb]]&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 50 at epicenter, sets alien structures on fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade]]&lt;br /&gt;
| 4&lt;br /&gt;
| 250&lt;br /&gt;
| 310 at epicenter.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buildables== &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Health&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactor]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 930&lt;br /&gt;
| Provides a lot of power around itself and some power across the whole map.&lt;br /&gt;
|-&lt;br /&gt;
| [[Repeater]]&lt;br /&gt;
| -&lt;br /&gt;
| 6&lt;br /&gt;
| 220&lt;br /&gt;
| Provides additional power around itself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Telenode]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
| Allows humans to enter the battle arena.&lt;br /&gt;
|-&lt;br /&gt;
| [[Armory]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 420&lt;br /&gt;
| Allows humans to buy weapons and upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Medistation]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 190&lt;br /&gt;
| Restores health and issues medkits. Can only be used by one human at a time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun Turret]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 250&lt;br /&gt;
| Short-range defensive structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Pod]]&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 250&lt;br /&gt;
| Long-range defensive structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drill]]&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
| 200&lt;br /&gt;
| Drills for materials.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3865</id>
		<title>Humans</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3865"/>
		<updated>2016-06-22T15:33:18Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Human | image = Human standing.jpeg | caption = A fearless clone trooper.}}&lt;br /&gt;
{{InfoRow | caption = Health | value = 100 }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Go out in groups. Unlike aliens, humans have little chance of escaping if they meet an overwhelming force outside their base.&lt;br /&gt;
&lt;br /&gt;
* If you have enough credits, buy at least a [[Light Armour|light armour]]. With it you can't be killed in a single bite, except by a [[tyrant]].&lt;br /&gt;
&lt;br /&gt;
* Energy weapons ([[Las Gun|lasgun]], [[Pulse Rifle|pulse rifle]], [[Lucifer Cannon|Lucifer cannon]]) can be recharged at [[Repeater|repeaters]] and the [[reactor]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Ammo&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| ∞&lt;br /&gt;
| 10 per second&lt;br /&gt;
|-&lt;br /&gt;
| [[Construction Kit]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| -&lt;br /&gt;
| Used to build structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[SMG]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 30/6&lt;br /&gt;
| 62.5 per second, 150 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun]]&lt;br /&gt;
| -&lt;br /&gt;
| 150&lt;br /&gt;
| 8/3&lt;br /&gt;
| 55 per second, 440 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Las Gun]]&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| 200&lt;br /&gt;
| 45 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Driver]]&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 6/4&lt;br /&gt;
| 40 per second, 240 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaingun]]&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 68 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pain Saw]]&lt;br /&gt;
| -&lt;br /&gt;
| 100&lt;br /&gt;
| ∞&lt;br /&gt;
| 147 per second.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flame Thrower]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 300&lt;br /&gt;
| 140 per second, 4200 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Rifle]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 50/5&lt;br /&gt;
| 90 per second, 450 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucifer Cannon]]&lt;br /&gt;
| 5&lt;br /&gt;
| 600&lt;br /&gt;
| 100&lt;br /&gt;
| Up to 265 per shot, 88 per second, 2650 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! % of base damage (head/back/front/legs)&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 150/100/100/60&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| 200&lt;br /&gt;
| 80/50/35/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]]&lt;br /&gt;
| 3&lt;br /&gt;
| 300&lt;br /&gt;
| 60/35/30/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlesuit]]&lt;br /&gt;
| 5&lt;br /&gt;
| 400&lt;br /&gt;
| 40/20/20/15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backpacks==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| [[Radar]] &lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| Detects nearby aliens and their structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Jetpack|Jet Pack]]&lt;br /&gt;
| 2&lt;br /&gt;
| 120&lt;br /&gt;
| Allows the user to fly for short periods of time.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Firebomb]]&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 50 at epicenter, sets alien structures on fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade]]&lt;br /&gt;
| 4&lt;br /&gt;
| 250&lt;br /&gt;
| 310 at epicenter.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buildables== &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Health&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactor]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 930&lt;br /&gt;
| Provides a lot of power around itself and a some power across the whole map.&lt;br /&gt;
|-&lt;br /&gt;
| [[Repeater]]&lt;br /&gt;
| -&lt;br /&gt;
| 6&lt;br /&gt;
| 220&lt;br /&gt;
| Provides additional power around itself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Telenode]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
| Allows humans to enter the battle arena.&lt;br /&gt;
|-&lt;br /&gt;
| [[Armory]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 420&lt;br /&gt;
| Allows humans to buy weapons and upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Medistation]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 190&lt;br /&gt;
| Restores health and issues medkits. Can only be used by one human at a time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun Turret]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 250&lt;br /&gt;
| Short-range defensive structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Pod]]&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 250&lt;br /&gt;
| Long-range defensive structure.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drill]]&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
| 200&lt;br /&gt;
| Drills for materials.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3864</id>
		<title>Humans</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Humans&amp;diff=3864"/>
		<updated>2016-06-22T15:31:35Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{InfoBoxStart | name = Human | image = Human standing.jpeg | caption = A fearless clone trooper.}}&lt;br /&gt;
{{InfoRow | caption = Health | value = 100 }}&lt;br /&gt;
{{InfoBoxEnd}}&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
&lt;br /&gt;
* Go out in groups. Unlike aliens, humans have little chance of escaping if they meet an overwhelming force outside their base.&lt;br /&gt;
&lt;br /&gt;
* If you have enough credits, buy at least a [[Light Armour|light armour]]. With it you can't be killed in a single bite, except by a [[tyrant]].&lt;br /&gt;
&lt;br /&gt;
* Energy weapons ([[Las Gun|lasgun]], [[Pulse Rifle|pulse rifle]], [[Lucifer Cannon|Lucifer cannon]]) can be recharged at [[Repeater|repeaters]] and the [[reactor]].&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Ammo&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Blaster]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| ∞&lt;br /&gt;
| 10 per second&lt;br /&gt;
|-&lt;br /&gt;
| [[Construction Kit]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| -&lt;br /&gt;
| Used to build structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[SMG]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 30/6&lt;br /&gt;
| 62.5 per second, 150 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Shotgun]]&lt;br /&gt;
| -&lt;br /&gt;
| 150&lt;br /&gt;
| 8/3&lt;br /&gt;
| 55 per second, 440 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Las Gun]]&lt;br /&gt;
| -&lt;br /&gt;
| 250&lt;br /&gt;
| 200&lt;br /&gt;
| 45 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mass Driver]]&lt;br /&gt;
| -&lt;br /&gt;
| 350&lt;br /&gt;
| 6/4&lt;br /&gt;
| 40 per second, 240 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaingun]]&lt;br /&gt;
| -&lt;br /&gt;
| 400&lt;br /&gt;
| 300&lt;br /&gt;
| 68 per second, 1800 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pain Saw]]&lt;br /&gt;
| -&lt;br /&gt;
| 100&lt;br /&gt;
| ∞&lt;br /&gt;
| 147 per second.&lt;br /&gt;
|-&lt;br /&gt;
| [[Flame Thrower]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 300&lt;br /&gt;
| 140 per second, 4200 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Pulse Rifle]]&lt;br /&gt;
| 3&lt;br /&gt;
| 450&lt;br /&gt;
| 50/5&lt;br /&gt;
| 90 per second, 450 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucifer Cannon]]&lt;br /&gt;
| 5&lt;br /&gt;
| 600&lt;br /&gt;
| 100&lt;br /&gt;
| Up to 265 per shot, 88 per second, 2650 per magazine.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Armour==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! % of base damage (head/back/front/legs)&lt;br /&gt;
|-&lt;br /&gt;
| [[Basic Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 150/100/100/60&lt;br /&gt;
|-&lt;br /&gt;
| [[Light Armour]]&lt;br /&gt;
| -&lt;br /&gt;
| 200&lt;br /&gt;
| 80/50/35/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Medium Armour]]&lt;br /&gt;
| 3&lt;br /&gt;
| 300&lt;br /&gt;
| 60/35/30/20&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlesuit]]&lt;br /&gt;
| 5&lt;br /&gt;
| 400&lt;br /&gt;
| 40/20/20/15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Backpacks==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
| [[Radar]] &lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
| Detects nearby aliens and their structures.&lt;br /&gt;
|-&lt;br /&gt;
| [[Jetpack|Jet Pack]]&lt;br /&gt;
| 2&lt;br /&gt;
| 120&lt;br /&gt;
| Allows the user to fly for short periods of time.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Damage&lt;br /&gt;
|-&lt;br /&gt;
| [[Firebomb]]&lt;br /&gt;
| 2&lt;br /&gt;
| 200&lt;br /&gt;
| 50 at epicenter, sets alien structures on fire.&lt;br /&gt;
|-&lt;br /&gt;
| [[Grenade]]&lt;br /&gt;
| 4&lt;br /&gt;
| 250&lt;br /&gt;
| 310 at epicenter.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buildables== &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable spaced&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Unlock&lt;br /&gt;
! Cost&lt;br /&gt;
! Health&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| [[Reactor]]&lt;br /&gt;
| -&lt;br /&gt;
| Free&lt;br /&gt;
| 930&lt;br /&gt;
| Provides a lot of power around itself and a some power across the whole map.&lt;br /&gt;
|-&lt;br /&gt;
| [[Repeater]]&lt;br /&gt;
| -&lt;br /&gt;
| 6&lt;br /&gt;
| 220&lt;br /&gt;
| Provides additional power around itself.&lt;br /&gt;
|-&lt;br /&gt;
| [[Telenode]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 310&lt;br /&gt;
| Allows humans to enter the battle arena.&lt;br /&gt;
|-&lt;br /&gt;
| [[Armory]]&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| 420&lt;br /&gt;
| Allows humans to buy weapons and upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| [[Medistation]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 190&lt;br /&gt;
| Restores health and issues medkits. Can only be used by one human at a time.&lt;br /&gt;
|-&lt;br /&gt;
| [[Machinegun Turret]]&lt;br /&gt;
| -&lt;br /&gt;
| 8&lt;br /&gt;
| 250&lt;br /&gt;
| Short-range base defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[Rocket Pod]]&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
| 250&lt;br /&gt;
| Long-range base defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[Drill]]&lt;br /&gt;
| -&lt;br /&gt;
| 4&lt;br /&gt;
| 200&lt;br /&gt;
| Drills for materials.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Humans]]&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3863</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3863"/>
		<updated>2016-06-22T15:26:09Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #2E2E2E; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #222; border-top: 1px solid #222;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3862</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3862"/>
		<updated>2016-06-22T15:26:07Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #1A1A1A !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #2E2E2E !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #222 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3861</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3861"/>
		<updated>2016-06-22T15:23:01Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #1A1A1A !important; box-shadow: 0 2px 6px #222; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #222 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3860</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3860"/>
		<updated>2016-06-22T15:19:45Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #3A3A3A; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #222; border-top: 1px solid #222;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3859</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3859"/>
		<updated>2016-06-22T15:19:37Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #222 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #222 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3858</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3858"/>
		<updated>2016-06-22T15:18:50Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A !important; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3857</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3857"/>
		<updated>2016-06-22T15:17:17Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A; color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #3A3A3A; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3856</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3856"/>
		<updated>2016-06-22T15:16:10Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #3A3A3A; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #444; border-top: 1px solid #444;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3855</id>
		<title>Template:InfoBoxSection</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxSection&amp;diff=3855"/>
		<updated>2016-06-22T15:15:34Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0; border:none !important;&amp;quot; | &amp;lt;span style=&amp;quot;display: block; background-color: #444; text-align: center; padding: 5px; margin: 10px 0 10px 0; border-bottom: 1px solid #aaa; border-top: 1px solid #aaa;&amp;quot;&amp;gt;{{{name}}}&amp;lt;/span&amp;gt;&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3854</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3854"/>
		<updated>2016-06-22T15:14:49Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #666; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3853</id>
		<title>Template:InfoRow</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3853"/>
		<updated>2016-06-22T14:58:43Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- {{#if: {{{value|}}} | | style=&amp;quot;display:none;&amp;quot; }}&lt;br /&gt;
| style=&amp;quot;padding: 8px 5px 8px 5px; text-align: right; border: none !important; color: #777; width: 50%; font-size: 90%;&amp;quot; | {{{caption}}}&lt;br /&gt;
| style=&amp;quot;padding: 8px 5px 8px 5px; text-align: left; border: none !important; color: #AAA; width: 50%;&amp;quot; | {{{value}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3852</id>
		<title>Template:InfoRow</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3852"/>
		<updated>2016-06-22T14:57:48Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- {{#if: {{{value|}}} | | style=&amp;quot;display:none;&amp;quot; }}&lt;br /&gt;
| style=&amp;quot;padding: 5px; text-align: right; border: none !important; color: #777; width: 50%; font-size: 80%;&amp;quot; | {{{caption}}}&lt;br /&gt;
| style=&amp;quot;padding: 5px; text-align: left; border: none !important; color: #AAA; width: 50%;&amp;quot; | {{{value}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3851</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3851"/>
		<updated>2016-06-22T14:57:22Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #666; background-color: #e7e7e7; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxEnd&amp;diff=3850</id>
		<title>Template:InfoBoxEnd</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxEnd&amp;diff=3850"/>
		<updated>2016-06-22T14:56:17Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;padding: 0 0 10px 0; border: none !important;&amp;quot; |&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3849</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3849"/>
		<updated>2016-06-22T14:55:46Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #555; background-color: #e7e7e7; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; text-align: center; padding: 5px 10px 10px 10px; border: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3848</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3848"/>
		<updated>2016-06-22T14:54:43Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; border: none !important; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #555; background-color: #e7e7e7; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; text-align: center; padding: 5px 10px 10px 10px; border-top: none !important; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3847</id>
		<title>Template:InfoRow</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoRow&amp;diff=3847"/>
		<updated>2016-06-22T14:52:41Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|- {{#if: {{{value|}}} | | style=&amp;quot;display:none;&amp;quot; }}&lt;br /&gt;
| style=&amp;quot;padding: 5px; text-align: right; border: none !important; color: #777; width: 50%;&amp;quot; | {{{caption}}}&lt;br /&gt;
| style=&amp;quot;padding: 5px; text-align: left; border: none !important; color: #AAA; width: 50%;&amp;quot; | {{{value}}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
	<entry>
		<id>https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3846</id>
		<title>Template:InfoBoxStart</title>
		<link rel="alternate" type="text/html" href="https://staging-wiki.unvanquished.net/index.php?title=Template:InfoBoxStart&amp;diff=3846"/>
		<updated>2016-06-22T14:51:12Z</updated>

		<summary type="html">&lt;p&gt;Lamefun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| style=&amp;quot;float:{{{float|right}}}; margin: 0px 0px 1em 1em; border: 1px solid #444 !important; box-shadow: 0 2px 6px #111; border-collapse: collapse;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; text-align: center; padding: 5px 5px 2px 5px;&amp;quot; | '''{{{name}}}'''&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: #555; background-color: #e7e7e7; border: none !important; text-align: center; padding: 2px 5px 5px 5px;&amp;quot; | &amp;lt;small&amp;gt;''{{{caption}}}''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #e7e7e7; text-align: center; padding: 5px 10px 10px 10px; border-bottom: 1px solid #444 !important;&amp;quot; | [[Image:{{#ifexist: File:{{{image|}}} | {{{image}}}{{!}}350x350px | No_image.png }}]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: none !important; padding: 0 0 10px 0;&amp;quot; |&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Lamefun</name></author>
	</entry>
</feed>